AI Insights · Timothy · January 2023
Top 5 Disney Games on Android in Sweden Q4 2022
An overview of the performance of the top 5 Disney games on the Android platform in Sweden during Q4 2022, including trends in downloads, revenue, and active users.
During Q4 2022, the top 5 Disney games on the Android platform in Sweden showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's metrics.
MARVEL SNAP by Nuverse saw a notable increase in weekly revenue, peaking at approximately $7.9K in early December. Weekly downloads started strong at around 5.9K in October but saw a decline, stabilizing at around 1.5K by the end of December. Active users showed a consistent increase, starting at 2.9K in mid-October and reaching approximately 6K by the end of the quarter.
LEGO® DUPLO® MARVEL from StoryToys experienced fluctuations in weekly revenue, with a peak of $173 in mid-December. Weekly downloads saw a gradual increase, starting at 294 and rising to 474 by the end of December. Active users followed a similar trend, increasing from 470 in late September to 651 by the end of the quarter.
Disney Coloring World, also by StoryToys, had a relatively stable revenue stream with minor peaks, reaching $109 in late October. Downloads showed a significant upward trend, starting at 178 in late September and peaking at 536 by the end of December. Active users also increased steadily, from 430 in late September to 734 by the end of the quarter.
LEGO® Star Wars™: TFA by Warner Bros. International Enterprises saw modest revenue throughout the quarter, with minor peaks reaching $32 in mid-November. Weekly downloads remained relatively stable, ranging from 239 to 389. Active users showed a slight increase, starting at 299 in late September and peaking at 446 by the end of December.
Disney Magic Kingdoms from Gameloft SE maintained a steady revenue stream, with notable peaks of $1.3K in mid-October and $1.2K in mid-December. Downloads fluctuated slightly but remained within the range of 189 to 369 throughout the quarter. Active users stayed relatively stable, with minor fluctuations, peaking at 891 in early October and ending the quarter at 860.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.